LONELINESS
Type: DIVINE
Skill Set
Skill Set Explanation
TRAIT
Shroud Of Avoidance: Loneliness creates a blue aura around his body which makes him immune to ALL projectiles for five seconds. Afterwards the blue aura dissipates around him which he will then have to activate again in order to become immune to projectiles. Shroud Of Avoidance is not immune to physical attacks which can be used to deactivate Loneliness' TRAIT by the opponent
SPECIALS
1. Dark Light: Loneliness shoots out a lavender colored energy orb from his palm towards his opponent
2. Cursed Light: Loneliness summons an emerald colored energy ball in his palm. Loneliness' holds the projectile for two seconds before throwing the projectile towards his opponent. Unlike Dark Light, Cursed Light is faster and does more damage but a slower start up compared to his other projectile
3. Soul Scorch: Loneliness summons a neon yellow colored energy ball into his palm. Loneliness then holds his hand with the orb and charges towards his opponent at a merciless speed
4. Soul Stream: Loneliness summons a geyser of neon blue energy from the ground
5. Disdain (In Air): Loneliness shoots out two tear drop shaped blue colored projectiles while in the air towards his grounded opponent
6. Self Love: Loneliness summons three orbs of energy around his body which starts to recover any HP (Health Points) he may have lost during battle
DIVINE RUINATION
Depths Of Despair: Loneliness summons a black hole underneath his opponent and the opponent is sucked into the hole against their will. The opponent finds themselves in a black and gray colored limbo-like setting and starts to be consumed by negative emotions. Filled with so much negative emotions the opponent yearns to no longer exist and they fade away to nothingness
TRIVIA
1. Loneliness' trait is inspired by Jade from Mortal Kombat's "Purple Glow" technique
2. Loneliness' play style is a zoner archetype
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